from Part IV - Computer Science
Published online by Cambridge University Press: 03 March 2026
This chapter shows how the theory of symmetric two-player zero-sum games, which was initiated by Borel in 1921, can be used for randomly selecting an alternative based on quantified pairwise comparisons between alternatives. It points out desirable properties satisfied by the equilibrium distribution and gives examples where these distributions arise as the limit of simple dynamic processes that have been studied across various disciplines, such as population biology, quantum physics, and machine learning.
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