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The Evolution of Political Intelligence: Simulation Results

Published online by Cambridge University Press:  16 September 2002

JOHN ORBELL
Affiliation:
Department of Political Science, University of Oregon
TOMONORI MORIKAWA
Affiliation:
Centre for International Education, Waseda University
NICHOLAS ALLEN
Affiliation:
Department of Psychology, University of Melbourne
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Abstract

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Several bodies of theory develop the idea that the intelligence of highly social animals – most interestingly, humans – is significantly organized around the adaptive problems posed by their sociality. By this ‘political intelligence’ hypothesis, sociality selects for, among other attributes, capacities for ‘manipulating’ information others can gather about one's own future behaviour, and for ‘mindreading’ such manipulations by others. Yet we have little theory about how diverse parameters of the games that social animals play select for political intelligence. We begin to address that with an evolutionary simulation in which agents choose between playing Prisoner's Dilemma and Hawk–Dove games on the basis of the information they can retrieve about each other given four broad information processing capacities. We show that political intelligence – operationally, the aggregate of those four capacities – evolves to its highest levels when co-operative games are generally more attractive than conflictual ones, but when conflictual games are at least sometimes also attractive.

Information

Type
Research Article
Copyright
© 2002 Cambridge University Press