Hostname: page-component-7b7567c8c-kwt9d Total loading time: 0 Render date: 2026-11-13T09:44:39.787Z Has data issue: false hasContentIssue false

Some model theory for game logics1

Published online by Cambridge University Press:  12 March 2014

Judy Green*
Affiliation:
Rutgers, The State University, Camden, New Jersey 08102

Extract

Consistency properties and their model existence theorems have provided an important method of constructing models for fragments of L∞ω. In [E] Ellentuck extended this construction to Suslin logic. One of his extensions, the Borel consistency property, has its extra rule based not on the semantic interpretation of the extra symbols but rather on a theorem of Sierpinski about the classical operation . In this paper we extend that consistency property to the game logic LG and use it to show how one can extend results about and its countable fragments to LG and certain of its countable fragments. The particular formation of LG which we use will allow in the game quantifier infinite alternation of countable conjunctions and disjunctions as well as infinite alternation of quantifiers. In this way LG can be viewed as an extension of Suslin logic.

Information

Type
Research Article
Copyright
Copyright © Association for Symbolic Logic 1979

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)

Article purchase

Temporarily unavailable