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A Design Case Study: 3D Printer Software Interface Design Based on Home Users Preferences Knowledge

Published online by Cambridge University Press:  26 July 2019

Abstract

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The rapid development of 3D printing technology has an impact on all aspects of modern manufacturing, design and society. However, the home use of 3D printers is still limited by the difficulty in deploying the software and the technology which both need professional understanding and training. How to enable non-technical home users to use 3D printers without the need for training, becomes an urgent problem for both academics and the industry. This paper is concerned in an investigation into home use of 3D printers, their needs and preferences, their impacts on the interaction design of 3D printing. First, a questionnaire survey supported by 127 non-technical users is conducted to understand their preferences on several key steps of the 3D printing procedure. Then, we integrate the survey results into the interaction design process to improve the usability of the 3D printing software. Finally, the advantage of our implementation is tested via the user satisfaction and feedback towards the post-use period. Our design project shows a simple method to extend 3D printing interactive software to non-technical users, and pushes forward the landscape of the home use of 3D printers.

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Type
Article
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
© The Author(s) 2019