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Common Interest and Signaling Games: A Dynamic Analysis

Published online by Cambridge University Press:  01 January 2022

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Abstract

We present a dynamic model of the evolution of communication in a Lewis signaling game while systematically varying the degree of common interest between sender and receiver. We show that the level of common interest between sender and receiver is strongly predictive of the amount of information transferred between them. We also discuss a set of rare but interesting cases in which common interest is almost entirely absent, yet substantial information transfer persists in a “cheap talk” regime, and offer a diagnosis of how this may arise.

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Type
Research Article
Copyright
Copyright © The Philosophy of Science Association
Figure 0

Table 1. Two Payoff Matrices

Figure 1

Table 2. A Sender’s Strategy

Figure 2

Table 3. A Receiver’s Strategy

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Figure 1. Proportion of simulations in which communication evolves, expressed as a function of common interest.

Figure 4

Figure 2. A C = 0 game evolving to cyclic communicative behavior.

Figure 5

Table 4. A C = 0 Game with Persistently Cyclical Information Exchange

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Figure 3. One evolution of mutual information between states and acts for the game presented in table 5.

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Table 5. A C = 0 Game with Apparently Chaotic Orbits, in Which Information Is Often Exchanged at Signaling-System Levels

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Table 6. Sender’s Strategy in the Signaling Systems in Figure 3

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Table 7. Receiver’s Strategy in the Signaling Systems in Figure 3

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Figure 4. Evolution of frequencies in a persisting cycle for the game in table 4.

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Table 8. One Sender-Receiver Configuration in the Cycle Represented in Figure 4: Sender’s Strategy

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Table 9. One Sender-Receiver Configuration in the Cycle Represented in Figure 4: Receiver’s Strategy

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Table 10. Game in Table 4, as Rebundled by the Sender

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Table 11. Game in Table 4, as Rebundled by Sender and Receiver

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Figure 5. Detail of the evolution of populations corresponding to figure 3, between t = 600 and t = 620.

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Figure 6. Evolution of sender-receiver configurations corresponding to figure 3, between t = 600 and t = 800.

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Figure A1. Proportion of simulations in which communication evolves per value of common interest. Populations evolve according to the replicator-mutator dynamics.