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Dynamic Partitioning and the Conventionality of Kinds

Published online by Cambridge University Press:  01 January 2022

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Abstract

Lewis sender-receiver games illustrate how a meaningful term language might evolve from initially meaningless random signals (Lewis 1969; Skyrms 2006). Here we consider how a meaningful language with a primitive grammar might evolve in a somewhat more subtle sort of game. The evolution of such a language involves the co-evolution of partitions of the physical world into what may seem, at least from the perspective of someone using the language, to correspond to canonical natural kinds. While the evolved language may allow for the sort of precise representation that is required for successful coordinated action and prediction, the apparent natural kinds reflected in its structure may be purely conventional. This has both positive and negative implications for the limits of naturalized metaphysics.

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Type
Research Article
Copyright
Copyright © The Philosophy of Science Association
Figure 0

Figure 1.— A basic 2-state/2-term Lewis signaling game.

Figure 1

Table 1. Run Failure Rates for Lewis Signaling Games with Urn Learning.

Figure 2

Table 2. Distribution of Signal Success Rates in the 8-state/8-term Signaling Game.

Figure 3

Table 3. Distribution of Signal Success Rates in the 8-state/8-term (+2, −1) Signaling Game.

Figure 4

Figure 2.— A 4-state/2-term/2-sender syntactic game.

Figure 5

Table 4. Success Rates for the 4-state/2-term/2-sender Syntactic Game (the 4-state/4-term Lewis Signaling Game Is Included for Comparison).

Figure 6

Table 5. Distribution of Signal Success Rates for the 8-State/2-Term/3-Sender Syntactic Game (the Distribution for 8-State/8-Term Games Is Included for Comparison).

Figure 7

Table 6. Distribution of Signal Success Rates for the 8-State/2-Term/3-Sender (+3, −1) Syntactic Game (the Distribution for the 8-State/8-Term [+3, −1] Is Included for Comparison).

Figure 8

Table 7. Example of the Coordinated Partitions That May Evolve on the 8-State/2-Term/3-Sender Syntactic Game.