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Cultural Inheritance in Generalized Darwinism

Published online by Cambridge University Press:  01 January 2022

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Abstract

Generalized Darwinism models cultural development as an evolutionary process, where traits evolve through variation, selection, and inheritance. Inheritance describes either a discrete unit’s transmission or a mixing of traits (i.e., blending inheritance). In this article, we compare classical models of cultural evolution and generalized population dynamics with respect to blending inheritance. We identify problems of these models and introduce our model, which combines relevant features of both. Blending is implemented as success-based social learning, which can be shown to be an optimal strategy.

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Copyright © The Philosophy of Science Association
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Figure 1. Blending inheritance on a microlevel and the possible results on a macrolevel. If we assume (bottom right) that traits a2 and b2 blend together under some guided principle of weighting and form a new trait (ab), and that the 70% of b2 as well as the 30% of a2 that remain in the new combined trait are not maladaptive, then species A′ (top right) should be fitter than in the unblended case on the left. Indices represent generation numbers, and arrows represent transmission.

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Figure 2. Overview of social learning with different biases along the lines of Boyd and Richerson (1988, 135) and Richerson and Boyd (2005, 69).

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Figure 3. Overview of social learning strategies as used in machine learning applied in epistemology.

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Figure 4. Example of a normal distribution of political attitudes (x) as a cultural trait in generation Xn. Whether political attitudes are normally distributed depends on the scale of measurement and the chosen categories; that is, it depends on whether the frequencies of the categories left, center left, center, center right, right (gray bars) or frequencies of other categories of political attitudes result in a Gaussian shape.

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Figure 5. Political attitude with social learning in the model of Boyd and Richerson. Starting from the political attitude of generation n (Xn of fig. 4) through social learning withl>0 (herel=0.5), although defective, but unbiased (µ(E)=0), evolution via guided variation tends toward the best fitted political attitude with value s. (Data generated with Perl.)

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Figure 6. Political attitude: equilibrium stateX^ centers around the political attitude best fitted with value s. (Data generated with Perl.)

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Figure 7. Natural and cultural evolution with reproduction, selection, and mutation in the population dynamical model of Schurz (2011). Parameters: natural evolution, selection of a dominant allele (NE (s dominant)):sdominant=1,srecessive=1−0.2=0.8,mdominant→recessive=.5%,Pr(X0=vdominant)=0.01,Pr(X0=vrecessive)=0.99; natural evolution, selection of a recessive allele (NE (s recessive)):sdominant=1−0.2=0.8,srecessive=1,mrecessive→dominant=.1%,Pr(X0=vdominant)=0.99,Pr(X0=vrecessive)=0.01; cultural evolution (CE):s1=1,s2=1−0.2=0.8,mv1→v2=3.16%,Pr(X0=v1)=0.01,Pr(X0=v2)=0.99. The equilibrium state is reached at a relative frequencyPr(X^=v1)=1−0.0316/0.2=0.842. Only the positively selected variant’s progression is depicted. (Data generated with Perl.)

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Figure 8. Cultural evolution with reproduction, selection, and mutation in a frequency-dependent model. Parameters: si is frequency dependent,Pr(X0=v1)=0.01,Pr(X0=v2)=0.99;mv1→v2=0.05. In case of a linear dependence of more than 1.56 times the ancestor frequency, v1 takes over v2 in the equilibrium state. (Data generated with Perl.)

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Figure 9. Cultural evolution with reproduction, selection, and no mutation with blending inheritance via relative-success-based weighting in an interactive frequency-dependent model. Parameters:s1=1,s2=1−0.02=0.98,Pr(X0=v1)=0.01,Pr(X0=v2)=0.66; the variants arev1=0.75,v2=0.5; the mutation rates are 0:mv1→v2=mv2→v1=0; vl starts with the frequency of v1; that is,Pr(X0=vl0)=0.01; ifvln is not blended (unweighted imitation of variant v1 or v2), thenPr(Xn=vln) equals the frequency of the imitated variant v1 or v2:Pr(Xn=v1) orPr(Xn=v2); ifvln is blended, that is, weighting v1 and v2, thenvln has a blending advantage/bonus of +5% over the better variant; this implements the assumption that blending is adaptive; the fallback option ofvln, that is, its value if none of the variants has an attractivity above 0, isvln−1. (Data generated with Perl.)