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Effect of Virtual-Reality-Based Training on Emotions of Medical Students Undertaking Radiation Emergency Medicine: An Educational Experimental Study

Published online by Cambridge University Press:  28 October 2024

Osamu Nomura*
Affiliation:
Medical Education Development Research Center, Gifu University, Gifu, Japan
Yuki Soma
Affiliation:
Faculty of Education, Hirosaki University, Hirosaki, Japan
Yusuke Ikezaki
Affiliation:
Higashiosaka City Medical Center, Higashiosaka, Osaka, Japan
Hirofumi Tazoe
Affiliation:
Institute of Radiation Emergency Medicine, Hirosaki University, Hirosaki, Japan
Minoru Osanai
Affiliation:
Department of Radiation Science, Hirosaki University Graduate School of Health Sciences, Hirosaki, Japan
Shota Hosokawa
Affiliation:
Department of Radiation Science, Hirosaki University Graduate School of Health Sciences, Hirosaki, Japan
Takakiyo Tsujiguchi
Affiliation:
Hirosaki University, Radiation Emergency Medicine and Cooperation Promotion, Education Center for Disaster and Radiation Emergency Medicine, Hirosaki, Japan
Katsuhiro Ito
Affiliation:
Hirosaki University, Radiation Emergency Medicine and Cooperation Promotion, Education Center for Disaster and Radiation Emergency Medicine, Hirosaki, Japan
Hiroyuki Hanada
Affiliation:
Department of Emergency and Disaster Medicine, Hirosaki University, Hirosaki, Japan
Toshiko Tomisawa
Affiliation:
Department of Nursing Science, Hirosaki University Graduate School of Health Sciences, Hirosaki, Japan
*
Corresponding author: Osamu Nomura Email: nomura.osamu.d5@f.gifu-u.ac.jp
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Abstract

Objective

Integration of head-mounted virtual reality (VR) devices has been revolutionary in health professions education. In disaster preparedness training, VR simulation-based learning exposes health care professionals to the unique challenges of diverse scenarios, enhancing their adaptability. The aim of the study was to evaluate the effectiveness of a head-mounted VR tool for teaching basic radiation emergency medicine skills to medical students.

Methods

The participants were 64 medical students (5th-year) who underwent a 3-hour training session in radiation emergency medicine that was conducted via head-mounted VR devices. Students scored their perceived emotion, performance, and self-efficacy at various time points in a self-reported online questionnaire.

Results

Comparison of survey responses before and after the session showed significant differences in terms of neutral emotion (P = 0.011), negative activating emotions (P < 0.001), and negative deactivating emotions (P = 0.004). The post-hoc test revealed statistically significant differences in negative activating emotions between before and during (P < 0.05), and between before and after (P < 0.05) the VR simulation. In addition, negative deactivation and neutral emotions changed significantly after the simulation.

Conclusions

The use of head-mounted VR devices was effective in modulating medical students’ emotions and contributed to improving their perceived performance in radiation emergency medicine.

Information

Type
Original Research
Copyright
© The Author(s), 2024. Published by Cambridge University Press on behalf of Society for Disaster Medicine and Public Health, Inc.
Figure 0

Figure 1. Example image from the NUP: RI Survey application.

Figure 1

Figure 2. The 20 items of the Medical Emotion Scale.

Figure 2

Figure 3. Subscale categories of the Medical Emotion Scale.

Figure 3

Table 1. Participants’ demographics (n=59)

Figure 4

Table 2. Survey scores at each time point according to performance group

Figure 5

Table 3. Survey scores at each time point according to efficacy group