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Sonification, Science and Popular Music: In search of the ‘wow’

Published online by Cambridge University Press:  26 February 2014

Mark Ballora*
Affiliation:
The Pennsylvania State University, College of Arts & Architecture, School of Music/School of Theatre, Music Building I, University Park, PA 16802, USA
*
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Abstract

Sonification is described as an under-utilised dimension of the ‘wow!’ factor in science engagement multi-media. It is suggested that sonification's potential value, like much of the scientific visualisation content, probably lies less in hard facts and more in how it may serve as a stimulant for curiosity. Sound is described as a multi-dimensional phenomenon, and a number of approaches to creating sonifications are reviewed. Design strategies are described for five types of phenomena that were sonified for works created by cosmologist George Smoot III and percussionist/ethnomusicologist Mickey Hart, most particularly for their film Rhythms of the Universe (Hart and Smoot 2013).

Information

Type
Articles
Copyright
Copyright © Cambridge University Press 2014 
Figure 0

Figure 1 SuperCollider code to load dataset, rescale it, create a SynthDef instrument, and sonify the dataset.

Figure 1

Table 1 Creation of a scale of pitches based on relative distances of planets from the sun

Supplementary material: File

Ballora sound files

Ballora sound files

Download Ballora sound files(File)
File 22.8 MB