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Embodied simulation and the search for meaning are not necessary for facial expression processing

Published online by Cambridge University Press:  20 December 2010

Jacob M. Vigil
Affiliation:
Department of Psychology, University of New Mexico, Albuquerque, NM 87131-1161. vigilJ@unm.edu patc@unm.edu http://www.unm.edu/~psych/faculty/sm_vigil.html
Patrick Coulombe
Affiliation:
Department of Psychology, University of New Mexico, Albuquerque, NM 87131-1161. vigilJ@unm.edu patc@unm.edu http://www.unm.edu/~psych/faculty/sm_vigil.html

Abstract

Embodied simulation and the epistemic motivation to search for the “meaning” of other people's behaviors are not necessary for specific and functional responding to, and hence processing of, human facial expressions. Rather, facial expression processing can be achieved through lower-cognitive, heuristical perceptual processing and expression of prototypical morphological musculature movement patterns that communicate discrete trustworthiness and capacity cues to conspecifics.

Information

Type
Open Peer Commentary
Copyright
Copyright © Cambridge University Press 2010
Figure 0

Figure 1. The social objects are positioned according to mean capacity and trustworthiness ratings from a normative sample of adults (n = 839). The two values under each social object are the percentage of subjects that then reported a desire to either affiliate with, or to avoid the object, respectively. The four values on the right side of each object, from top to bottom, are the percentage of subjects that then responded to the object with either: admiration, disgust, fear, or sympathy, respectively. The most frequent behavioral intention (affiliate or avoid) and emotion reported by participants for each object are in bold.