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Tidelands 2100: visions of Civic Protopia

Published online by Cambridge University Press:  23 June 2026

Zoe M. Lee*
Affiliation:
BEAM, USA
Ellen Fritz
Affiliation:
BEAM, USA DWELL Lab, University of Rhode Island, Kingston, RI, USA
Ian Haut
Affiliation:
BEAM, USA
Healey Koch
Affiliation:
BEAM, USA
Ryan Lettieri
Affiliation:
BEAM, USA
Ram Charan
Affiliation:
BEAM, USA
Madison Jones
Affiliation:
DWELL Lab, University of Rhode Island, Kingston, RI, USA
Jason Jarvis
Affiliation:
BEAM, USA
Annie Chen
Affiliation:
BEAM, USA
*
Corresponding author: Zoe M. Lee; Email: hello@beamstudio.earth
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Abstract

Information

Type
Abstract
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted re-use, distribution and reproduction, provided the original article is properly cited.
Copyright
© The Author(s), 2026. Published by Cambridge University Press
Figure 0

Figure 1. The floating home of the character is known as the “Hacker.” The structure demonstrates architectural adaptation to life on water, integrating pragmatic technologies without embracing either a high-tech or anti-technology ethos.

Figure 1

Figure 2. A cable car transportation system connects the mainland to the Tidelands. During this journey, players observe community-built infrastructure, including oyster farms that extend along the coastline.