Hostname: page-component-74656f9884-c52kr Total loading time: 0 Render date: 2026-11-07T00:45:19.238Z Has data issue: false hasContentIssue false

Theatrical virtual acoustic rendering with head movement interaction

Published online by Cambridge University Press:  03 May 2019

Jaume Segura-Garcia*
Affiliation:
Computer Science Department, Universitat de València, Valencia, Spain
Mario Montagud-Climent
Affiliation:
i2Cat, Barcelona & Universitat de València, Valencia, Spain
Sebastià Mirasol-Menacho
Affiliation:
Computer Science Department, Universitat de València, Valencia, Spain
Joan Oleza-Simó
Affiliation:
Philology Department, Universitat de València, Valencia, Spain
*
Author for correspondence: Jaume Segura-Garcia, E-mail: jaume.segura@uv.es
Rights & Permissions [Opens in a new window]

Abstract

Nowadays, the use of virtual reality/virtual acoustics (VR/VA) in archaeology for rendering lost buildings is an important topic in the cultural heritage field. Moreover, the addition of additional senses apart from the sight increases the feeling of immersion in virtual environments. The aim of this paper is to show the interaction work developed in a VA system, based on Unity and FMOD, the graphical and acoustical reconstruction of an ancient building and the development of a VR goggles with headphones to render 3D audio and video interactively. This system has been implemented to render auralizations in a binaural system and has been applied to the renderization of an old and lost theatre in València (Spain). The first building of theatre was built in the 16th century, and was rebuilt several times until the 18th century. The auralization of several theatrical excerpts of different Spanish authors of that time is also presented. The integrated system has been subjectively evaluated, obtaining very satisfactory results.

Information

Type
Research Article
Copyright
Copyright © Cambridge University Press 2019 
Figure 0

Fig. 1. Schematic plan from 1678 of the “Casa de Comedias” in València (Source: General and Photographic Archive of the Diputación de València).

Figure 1

Fig. 2. Plans of the Olivera theatre by Ros Andreu (1981): (a) Ground floor, (b) first floor, (c) second floor, (d) façade, (e) section from the façade, and (f) axonometric section towards the stage.

Figure 2

Fig. 3. Graphical Model of the Olivera: (a) view from the center of the stalls, (b) view from a lateral room in the second floor (“aposento de les dones”).

Figure 3

Fig. 4. Prototype screen for the HMD with barrel distortion.

Figure 4

Fig. 5. Operation diagram of HMD with sensors (MPU & MCU).

Figure 5

Fig. 6. Prototype board with Arduino Nano and MPU sensor for data visualization.

Figure 6

Fig. 7. MPU connected to PSOC3 by Cypress Semiconductor.

Figure 7

Fig. 8. FMOD Studio interface.

Figure 8

Fig. 9. FMOD and Unity integration.

Figure 9

Table 1. Form used for the information collection

Figure 10

Table 2. Answer of the users