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In a Weakly Dominated Strategy Is Strength: Evolution of Optimality in Stag Hunt Augmented with a Punishment Option

Published online by Cambridge University Press:  01 January 2022

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Abstract

I explore the evolution of strategies in an Augmented Stag Hunt game that adds a punishing strategy to the ordinary Stag Hunt strategies of cooperating, which aims for optimality, and defecting, which “plays it safe.” Cooperating weakly dominates punishing and defecting is the unique evolutionarily stable strategy (ESS). Nevertheless, for a wide class of Augmented Stag Hunts, polymorphic strategies combining punishing and cooperating collectively have greater attracting power for replicator dynamics than that of the ESS. The analysis here lends theoretical support to the altruistic punishment hypothesis in the social sciences.

Information

Type
Research Article
Copyright
Copyright © 2016 by the Philosophy of Science Association
Figure 0

Figure 1. Stag Hunt in strategic form, α > 0.

Figure 1

Figure 2. Augmented Stag Hunt in extensive form: α > 0, r > 0, b > 0, and c ≥ 0.

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Figure 3. Augmented Stag Hunt in strategic form: C = C1, B2-if-D1, D = D1, P = C1, R2-if-D1, α > 0, r ≥ 0, and p ≥ 0.

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Figure 4. A, Matrix A1, deterministic replicator; B, matrix A1, replicator with mutation, δ = .01.

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Figure 5. A, Matrix A2, deterministic replicator; B, matrix A2, replicator with mutation, δ = .01.

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Figure 6. A, Matrix A3, deterministic replicator; B, matrix A3, replicator with mutation, δ = .01.

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Figure 7. A, Matrix A4, deterministic replicator; B, matrix A4, replicator with mutation, δ = .01.

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Figure 8. A, Matrix A5, deterministic replicator; B, matrix A5, replicator with mutation, δ = .01.

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Figure 9. Reduced figure 3 game.