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Gaming the Past Using Video Games to Teach Secondary History (J.) McCall, Pp. 210, ills, Routledge, 2022. Paper, £29.59, ISBN: 978-1032223483

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Gaming the Past Using Video Games to Teach Secondary History (J.) McCall, Pp. 210, ills, Routledge, 2022. Paper, £29.59, ISBN: 978-1032223483

Published online by Cambridge University Press:  01 March 2024

Tim Adelani*
Affiliation:
Pimlico Academy, London, UK
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Abstract

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Book Review
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (https://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
© The Author(s), 2024. Published by Cambridge University Press on behalf of The Classical Association