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Borderline personality disorder, but not euthymic bipolar disorder, is associated with a failure to sustain reciprocal cooperative behaviour: implications for spectrum models of mood disorders

Published online by Cambridge University Press:  20 February 2015

K. E. A. Saunders
Affiliation:
University Department of Psychiatry, University of Oxford, Warneford Hospital, Oxford, UK
G. M. Goodwin*
Affiliation:
University Department of Psychiatry, University of Oxford, Warneford Hospital, Oxford, UK
R. D. Rogers
Affiliation:
University Department of Psychiatry, University of Oxford, Warneford Hospital, Oxford, UK
*
* Address for correspondence: Professor G. M. Goodwin, Department of Psychiatry, University of Oxford, Warneford Hospital, Oxford, OX3 7JX, UK. (Email: guy.goodwin@psych.ox.ac.uk)
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Abstract

Background

Borderline personality disorder (BPD) and bipolar disorder (BD) have overlapping clinical presentations and symptoms – sources of persistent clinical confusion. Game-theory can characterize how social function might be sub-optimal in the two disorders and move the field beyond the anecdotal description of clinical history. Here, we tested the hypothesis that BPD and BD can be distinguished on the basis of diminished reciprocal altruism in iterated Prisoner's Dilemma (PD) games.

Method

Twenty females with BPD, 20 females with euthymic BD and 20 healthy (non-clinical) females, matched for age and cognitive ability, were assessed for Axis-I and personality disorders, and completed psychometric measures of state affect, impulsivity and hostility. Participants completed two iterated PD games and a test of gaze-cueing.

Results

In the PD games, BPD participants failed to show statistically stable preferences to cooperate with social partners (playing tit-for-tat) and made significantly fewer cooperative responses compared to BD or controls (ANOVA main effect p = 0.03, post-hoc Tukey p < 0.05 for both comparisons). BPD participants were also less likely to sustain cooperation following experiences involving mutual cooperation than the other groups. Neither BPD nor BD participants demonstrated impairments in shifting visual attention on the basis of other peoples’ gaze.

Conclusions

These data indicate that BPD is (selectively) associated with difficulties in establishing, and then maintaining, reciprocal cooperation, involving altruism. These difficulties are not seen in euthymic BD. Our data support the differentiation of BPD from BD and offer fresh insights into the social difficulties experienced by individuals with diagnoses of BPD.

Information

Type
Original Articles
Copyright
Copyright © Cambridge University Press 2015 
Figure 0

Fig. 1. Pay-off matrix for the four outcomes of an iterated, simultaneous Prisoner's Dilemma (PD) game played by 20 individuals with DSM-IV borderline personality disorder (BPD), 20 (euthymic) individuals with DSM-IV bipolar disorder (BD) and 20 non-clinical healthy controls. (All three groups were matched for age and cognitive ability.) Participants’ options are listed on top of columns and partners’ choices (in fact, a computer program playing tit-for-tat) are listed aside the rows. The pay-offs for each player, depending upon both players’ choices, are shown within each square; bold values = participants; values within parentheses = partners).

Figure 1

Table 1. Comparison of self-rating of demographics and self-reported trait and state affect and impulsivity in 20 individuals with DSM-IV borderline personality disorder (BPD), 20 (euthymic) individuals with DSM-IV bipolar disorder (BD) and 20 healthy controls

Figure 2

Fig. 2. Mean proportion of cooperative choices of 20 individuals with DSM-IV borderline personality disorder (BPD), 20 (euthymic) individuals with DSM-IV bipolar disorder (BD) and 20 non-clinical healthy controls in two iterated Prisoner's Dilemma games. In Game 1, playing partners opened with cooperative choices and then played (strict) tit-for-tat; in Game 2, playing partners opened with a defection and then (strict) played tit-for-tat. The dashed horizontal line indicates chance levels of cooperation rates (i.e. 0.5).

Figure 3

Fig. 3. The proportion of cooperative choices following each of the four possible outcomes of the previous round of an iterated Prisoner's Dilemma games in 20 individuals with DSM-IV borderline personality disorder (BPD), 20 (euthymic) individuals with DSM-IV bipolar disorder (BD) and 20 non-clinical healthy controls; CC, both players cooperated (mutual cooperation); CD, participants cooperated while partners defected; DC, participants defected while partners cooperated; or both players could defect (mutual defection, DD).

Figure 4

Table 2. Mean deliberation times (ms) for decisions to cooperate or defect across two iterated Prisoner's Dilemma games in 20 individuals with DSM-IV borderline personality disorder (BPD), 20 (euthymic) individuals with DSM-IV bipolar disorder (BD) and 20 healthy controls

Figure 5

Fig. 4. Mean correct reaction time (ms) for object categorizations following the presentation of spatially predictive gaze-cues (in ‘valid’ v. ‘invalid’ faces) in 20 females with diagnoses of DSM-IV borderline personality disorder, 20 females with DSM-IV bipolar-I disorder and 20 age- and cognitive ability-matched control participants.

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