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Individual evolutionary learning with many agents

Published online by Cambridge University Press:  26 April 2012

Jasmina Arifovic*
Affiliation:
Department of Economics, Simon Fraser University, 8888 University Drive, Burnaby, BC V5A 1S6, Canada; e-mail: arifovic@sfu.ca
John Ledyard*
Affiliation:
Division of Humanities and Social Sciences, California Institute of Technology, 1200 East California Boulevard, MC 228-77, Pasadena, CA 91125, USA; e-mail: jledyard@hss.caltech.edu
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Abstract

Individual Evolutionary Learning (IEL) is a learning model based on the evolution of a population of strategies of an individual agent. In prior work, IEL has been shown to be consistent with the behavior of human subjects in games with a small number of agents. In this paper, we examine the performance of IEL in games with many agents. We find IEL to be robust to this type of scaling. With the appropriate linear adjustment of the mechanism parameter, the convergence behavior of IEL in games induced by Groves–Ledyard mechanisms in quadratic environments is independent of the number of participants.

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Copyright © Cambridge University Press 2012
Figure 0

Table 1 Utility parameters

Figure 1

Table 2 Time to convergence, N = 5, k = 1: random initialization, ρ = 0.033

Figure 2

Figure 1 Convergence times for different N

Figure 3

Table 3 Time to convergence, N = 5, k = 1: modified initialization, ρ = 0.033

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Table 4 Time to convergence, N = 50, k = 10: random initialization, ρ = 0.033

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Table 5 Modified initialization, ρ = 0.033: time to convergence, N = 50, k = 10

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Table 6 Time to convergence, N = 100, k = 20: random initialization, ρ = 0.033

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Table 7 Time to convergence, N = 100, k = 20: modified initialization, ρ = 0.033

Figure 8

Table 8 Time to convergence, N = 5, k = 1: random initialization, ρ = 0.066

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Table 9 Different rates of experimentation, time to convergence, N = 5, k = 1

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Table 10 Different rates of experimentation, time to convergence, N = 5, k = 10

Figure 11

Table 11 Different rates of experimentation, time to convergence, N = 100, k = 20