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Software Agents in Music and Sound Art Research/Creative Work: current state and a possible direction

Published online by Cambridge University Press:  29 June 2009

Ian Whalley*
Affiliation:
The University of Waikato, Private Bag 3105, Hamilton, New Zealand
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Abstract

Composers, musicians and computer scientists have begun to use software-based agents to create music and sound art in both linear and non-linear (non-predetermined form and/or content) idioms, with some robust approaches now drawing on various disciplines. This paper surveys recent work: agent technology is first introduced, a theoretical framework for its use in creating music/sound art works put forward, and an overview of common approaches then given. Identifying areas of neglect in recent research, a possible direction for further work is then briefly explored. Finally, a vision for a new hybrid model that integrates non-linear, generative, conversational and affective perspectives on interactivity is proposed.

Information

Type
Articles
Copyright
Copyright © Cambridge University Press 2009
Figure 0

Figure 1 Disciplinary context of interactive music.

Figure 1

Figure 2 Decision space.