Hostname: page-component-74656f9884-j7cmm Total loading time: 0 Render date: 2026-11-10T09:40:30.027Z Has data issue: false hasContentIssue false

Internal wave attractors over random, small-amplitude topography

Published online by Cambridge University Press:  09 December 2015

Yuan Guo
Affiliation:
Courant Institute of Mathematical Sciences, New York University, NY, USA
Miranda Holmes-Cerfon*
Affiliation:
Courant Institute of Mathematical Sciences, New York University, NY, USA
*
†Email address for correspondence: holmes@cims.nyu.edu

Abstract

We consider whether small-amplitude topography in a two-dimensional ocean may contain internal wave attractors. These are closed orbits formed by the characteristics (or wave beam paths) of the linear, inviscid, steady-state Boussinesq equations, and their existence may imply enhanced scattering and energy decay for the internal tide when dissipation is present. We develop a numerical code to detect attractors over arbitrary topography, and apply this to random, Gaussian topography with different covariance functions. The rate of attractors per length of topography increases with the fraction of supercritical topography, but surprisingly, it also increases as the amplitude of the topography is decreased, while the supercritical fraction is held constant. This can partly be understood by appealing to Rice’s formula for the rate of zero crossings of a stochastic process. We compute the rate of attractors for a covariance function typical of ocean bathymetry away from large features and find it is about 10 attractors per 1000 km. This could have implications for the overall energy budget of the ocean.

Information

Type
Papers
Copyright
© 2015 Cambridge University Press 
Figure 0

Figure 1. Following characteristics as they bounce back and forth across the topography. The dashed characteristic hits only subcritical points and can travel all the way to the other side. The solid characteristic hits supercritical point $S$ and is reflected back.

Figure 1

Figure 2. (a) A 1-point attractor over random topography. The arrow indicates the stable direction as discussed in § 2.6. (b) The corresponding checkerboard map. The two intersections with the straight line $x_{k+1}=x_{k}$ correspond to the surface reflection point with characteristics moving left and right, after adopting the checkerboard map convention. The topography was generated using covariance function (3.5) with parameters ${\it\sigma}=1.0$, ${\it\alpha}=1.2$, over an interval of length of $10{\rm\pi}$.

Figure 2

Figure 3. (a) A 2-point attractor over random topography. $S_{1},S_{2}$ are supercritical hitting points, while $B_{1},B_{2}$ are subcritical. (b) The entire bottom topography and the position of the attractor. (c) Checkerboard map that gives the 2-point attractor in (a). The solid line is the map $x_{k+1}=M(x_{k})$, and the dotted line is the map $x_{k-1}=M^{-1}(x_{k})$. The four intersections correspond to the two surface reflection points with right-going and left-going characteristics. The topography was generated using covariance function (3.5) with parameters ${\it\sigma}=0.25$, ${\it\alpha}=0.5$, over a length $10{\rm\pi}$.

Figure 3

Figure 4. (a) A 4-point attractor over random topography. $S_{1}$ and $S_{2}$ are two supercritical points, while other hitting points on the bottom are subcritical. (b) The entire bottom topography, where the four dots on the surface indicate the location of the 4-point attractor. (c) Iterated checkerboard map that gives the 4-point attractor in (a). The solid line is the map $x_{k+2}=M^{2}(x_{k})$, and the dotted line is the map $x_{k-2}=M^{-2}(x_{k})$. The four intersections correspond to the four surface reflection points with left-going and right-going characteristics. The topography was generated using covariance function (3.5), with parameters ${\it\sigma}=0.25$, ${\it\alpha}=0.5$, over a length $10{\rm\pi}$.

Figure 4

Figure 5. The iterated checkerboard map $x_{k+2}=\mathscr{M}^{2}(x_{k})$ near the fixed points/surface reflection points of the random topography in figure 3.

Figure 5

Figure 6. (a) Sketch of a 1-point attractor illustrating the argument in § 2.5. $P_{1}$ and $P_{2}$ are two supercritical points and $B$ is the subcritical point on the closed orbit. $H_{P_{1}}$, $H_{P_{2}}$ and $H_{B}$ are their distance to the surface at $h={\rm\pi}$. $S$ is the corresponding surface point. (b,c) Two examples of a 3-point attractor, $S_{i}$ are surface points, $P_{i}$ are supercritical bottom points and $B_{i}$ are subcritical bottom points.

Figure 6

Figure 7. Rate of 2-point attractors from direct numerical Monte Carlo simulations (solid lines), with 95 % confidence levels given by $(\text{no. of attractors}\pm 1.96\cdot \sqrt{\text{no. of attractors}})/(4N_{s})$. Dotted lines indicate the result from Rice’s formula (4.2). See appendix B for numerical values of the data.

Figure 7

Figure 8. Rate of attractors for different covariance functions with ${\it\sigma}/{\it\alpha}=2/3$. Solid lines are predicted by direct numerical simulations. Dotted lines are from Rice’s formula (4.2).

Figure 8

Table 1. Numerical values used to obtain figure 7. The values shown are the no. of 2-point attractors found in the $8{\rm\pi}$ interval/total number of samples. The ratios should be divided by $4$ to get the rate shown in figure 7. Some samples have multiple 2-point attractors.

Figure 9

Table 2. Numerical values used to get figure 8 with ${\it\sigma}/{\it\alpha}=2/3$ or approximately 13.4 % of the topography is supercritical. The values shown are the no. of 2-point attractors found in the $8{\rm\pi}$ interval/total number of samples. The ratios should be divided by 4 to obtain the rate shown in figure 8. Some samples have multiple 2-point attractors.

Figure 10

Table 3. Rates computed by Rice’s formula in figure 7/the relative error in percentage (%) compared with the numerical simulations, which is defined by $100\,\%\,\times$ (Rice $-$ numerical)/numerical.

Figure 11

Table 4. Rates computed by Rice’s formula in figure 8/the relative error in percentage (%) compared with the numerical simulations, which is defined by $100\,\%\,\times$ (Rice $-$ numerical)/numerical.