Hostname: page-component-74656f9884-j7cmm Total loading time: 0 Render date: 2026-11-06T01:21:15.897Z Has data issue: false hasContentIssue false

Creativity and meaning: including meaning as a component of creative solutions

Published online by Cambridge University Press:  05 October 2018

Maria Sääksjärvi
Affiliation:
Faculty of Industrial Design Engineering, Delft University of Technology, Delft, The Netherlands
Milene Gonçalves*
Affiliation:
Faculty of Industrial Design Engineering, Delft University of Technology, Delft, The Netherlands
*
Author for correspondence: Milene Gonçalves, E-mail: M.GuerreiroGoncalves@tudelft.nl
Rights & Permissions [Opens in a new window]

Abstract

The goal of this paper is to examine meaning as a component of creativity. We take a demand-based approach for conceptualizing meaning, and propose that it emerges from user needs instead of emerging from already existing creative solutions. Meaning is proposed as a third component of creativity, alongside novelty and usefulness. We test this proposition in a pre-study, and two empirical studies. In the pre-study, designers define creativity and provide examples of solutions that they deem creative. The results of the pre-study yield a 24-item scale for assessing creativity. Then, we conduct two empirical studies, in which we utilize the created scale for measuring creativity, and for examining the components arising thereof. In the first study, we ask creators (design engineering students) to generate ideas for one of two design briefs. Afterwards, creators were asked to rate their own creations, on the 24-item creativity scale. Here, we find a four-factor solution for creative outcomes, consisting of the dimensions novelty, usefulness, cleverness, and meaning. In the second study, we ask independent evaluators (individuals with related and relevant degrees) to assess the creators’ work on the creativity scale. Here, we find a three-factor solution for creative outcomes, consisting of the dimensions novelty, usefulness, and meaning. In both studies, meaning emerged as a separate component of creativity. Additionally, in both studies, it accounted for variance that was unaccounted for by novelty and usefulness, thereby increasing the overall explanatory power of creative solutions. These findings strongly speak of meaning as a third component of creativity.

Information

Type
Research Article
Copyright
Copyright © Cambridge University Press 2018 
Figure 0

Table 1. Review of selected studies involving assessment of creativity

Figure 1

Fig. 1. (Left). Google doodles patent figure (Patent US 7,912,915); (Right). Apple's face recognition control system (Patent US 8,600,120)

Figure 2

Fig. 2. Creativity in design as an interrelationship between meaning, novelty, and usefulness

Figure 3

Fig. 3. Set up of the overall research study

Figure 4

Fig. 4. Outcome of the qualitative sorting task to categorize products into four dimensions of creativity (novel, useful, clever, and meaningful). A larger version of this image is shown in Appendix 2

Figure 5

Table 2. Factor analysis of four creativity components in relation to other sub-components (Creators)

Figure 6

Table 3. Correlation matrix for Creators

Figure 7

Table 4. Factor analysis of three creativity components in relation to other sub-components (evaluators)

Figure 8

Table 5. Correlation matrix for Evaluators

Figure 9

Fig. 5. Examples of ideas produced by creators for Design Brief 1 and rated by evaluators

Supplementary material: File

Sääksjärvi and Gonçalves supplementary material

Appendix 1 and 2

Download Sääksjärvi and Gonçalves supplementary material(File)
File 2.1 MB