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Disrupted prefrontal regulation of striatum-related craving in Internet gaming disorder revealed by dynamic causal modeling: results from a cue-reactivity task

Published online by Cambridge University Press:  27 February 2020

Guang-Heng Dong*
Affiliation:
Center for Cognition and Brain Disorders, The Affiliated Hospital of Hangzhou Normal University, Hangzhou, Zhejiang Province, PR China Zhejiang Key Laboratory for Research in Assessment of Cognitive Impairments, Hangzhou, Zhejiang Province, PR China
Min Wang
Affiliation:
Center for Cognition and Brain Disorders, The Affiliated Hospital of Hangzhou Normal University, Hangzhou, Zhejiang Province, PR China
Hui Zheng
Affiliation:
Shanghai Key Laboratory of Psychotic Disorders, Shanghai Mental Health Center, Shanghai Jiaotong University School of Medicine, Shanghai, PR China
Ziliang Wang
Affiliation:
School of Psychology, Beijing Normal University, Beijing 10010, PR China
Xiaoxia Du
Affiliation:
Department of Physics, Shanghai Key Laboratory of Magnetic Resonance, East China Normal University, Shanghai, PR China
Marc N. Potenza
Affiliation:
Connecticut Mental Health Center, New Haven, CT, USA Connecticut Council on Problem Gambling, Wethersfield, CT, USA Department of Psychiatry, Department of Neurobiology, and Child Study Center, Yale University School of Medicine, New Haven, CT, USA
*
Author for correspondence: Guang-Heng Dong, E-mail: dongguangheng@hznu.edu.cn
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Abstract

Background

Studies of Internet gaming disorder (IGD) suggest an imbalanced relationship between cognitive control and reward processing in people with IGD. However, it remains unclear how these two systems interact with each other, and whether they could serve as neurobiological markers for IGD.

Methods

Fifty IGD subjects and matched individuals with recreational game use (RGU) were selected and compared when they were performing a cue-craving task. Regions of interests [anterior cingulate cortex (ACC), lentiform nucleus] were selected based on the comparison between brain responses to gaming-related cues and neutral cues. Directional connectivities among these brain regions were determined using Bayesian estimation. We additionally examined the posterior cingulate cortex (PCC) in a separate analysis based on data implicating the PCC in craving in addiction.

Results

During fixed-connectivity analyses, IGD subjects showed blunted ACC-to-lentiform and lentiform-to-ACC connectivity relative to RGU subjects, especially in the left hemisphere. When facing gaming cues, IGD subjects trended toward lower left-hemispheric modulatory effects in ACC-to-lentiform connectivity than RGU subjects. Self-reported cue-related craving prior to scanning correlated inversely with left-hemispheric modulatory effects in ACC-to-lentiform connectivity.

Conclusions

The results suggesting that prefrontal-to-lentiform connectivity is impaired in IGD provides a possible neurobiological mechanism for difficulties in controlling gaming-cue-elicited cravings. Reduced connectivity ACC-lentiform connectivity may be a useful neurobiological marker for IGD.

Information

Type
Original Articles
Copyright
Copyright © The Author(s), 2020. Published by Cambridge University Press
Figure 0

Table 1. Demographic information and group differences

Figure 1

Fig. 1. The cue-craving task used in the current study. In this task, subjects were asked to react if there is a face in the stimuli. (a) The timeline of one trial in the current study. (b) The stimuli materials used in the current study.

Figure 2

Fig. 2. The node selection in the current study. (a) Brain responses when comparing gaming-related cues to typing-related cues in all subjects. We can observe bilateral prefrontal brain regions (ACC + MFG), bilateral lentiform nucleus, bilateral PCC, bilateral occipital gyrus were activated during this process. (b) According to the main goal of the current study, we set to explore the interactions between executive control network and reward network, we selected ACC and lentiform as ROIs for further analysis.

Figure 3

Table 2. Regions demonstrating differences in gaming v. typing cues

Figure 4

Fig. 3. When including the PCC in the model. (a) The location of the nodes we selected in the current study. (b) The model we set to explore in the current study. LAC: left anterior cingulate; LLN: left lentiform nucleus; LPC: left posterior cingulate; RAC, right anterior cingulate; RLN: right lentiform nucleus; RPC, right posterior cingulate. (The software only accepts name within three letters.)

Figure 5

Table 3. Fixed and modulatory effects when exposed to gaming cues between the ACC and lentiform nucleus in the left and right hemispheres

Figure 6

Fig. 4. Fixed effect and modulatory effect between IGD and RGU. (a) In fixed effect, IGD subjects show lower ACC to lentiform and lentiform to ACC connectivity then RGU in the left hemisphere. A positive effect was observed in lentiform to ACC in the right hemisphere, although it does not reach statistical significance. (b) In modulatory effect, IGD subjects show lower ACC to lentiform connectivity in the left hemisphere. No interactions were found in the right hemisphere. (c) Negative correlation was found between DSM-5 score and the modulatory effect from ACC to lentiform in the left hemisphere. (d) Negative correlation was observed between self-reported cravings and modulatory effect from ACC to lentiform in the left hemisphere in IGD subjects.

Figure 7

Table 4. Fixed and modulatory effects among PCC, ACC, and lentiform nucleus in the left and right hemispheres and direct PCC effects

Figure 8

Fig. 5. The role of PCC in the DCM model. Group differences on direct effect from the gaming cues were found in left and right PCC. IGD subjects show significant higher score than RGU subjects. Group difference on modulatory effect showed IGD subjects show higher PCC to lentiform connectivity than RGU in the left hemisphere.