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Live 4 Life: A spatial performance tool to play the ephemeral and improvise with space and playback speeds

Published online by Cambridge University Press:  20 August 2021

Christophe Lengelé*
Affiliation:
Faculté de Musique, Université de Montréal, Canada
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Abstract

This article describes my own way to improvise with space using a computer-based tool implemented in SuperCollider. The objective of this spatial performance tool is to have an ergonomic spatio-temporal and spectral control over numerous sound objects in real time, in order to alternate between spatialised polyrhythms and textures. After a brief review of spatial audio context, the spatial performance tool is summarised and detailed here by focusing on one of the core parameters: the playback speeds, which can act both on rhythm and space and enable among others the spatio-temporal articulation of the performance. As well as discussing the word ‘comprovisation’ and my conception of human–computer improvisation, the possibilities and approach of the tool in terms of improvisation and controllerism are illustrated through the use and combination of different controllers (computer keyboard, tactile interfaces, force touch sensors). Whereas some controllers are more dedicated to the selection and triggering of streams of spatialised sound events, others have their own mappings and ways of acting on some parameters (depending on the temporality of the sounds: playing or future events).

Information

Type
Article
Copyright
© The Author(s), 2021. Published by Cambridge University Press
Figure 0

Figure 1.Parameter structure listing modules to create sequences of spatialised sound events. This list is summarised here and detailed in the ICMC paper (Lengelé 2021).

Figure 1

Figure 2.View of the spatial performance tool with all its controllers in 2019: 1) in the centre, the Global view of the SuperCollider programme with eight tracks containing numerous presets of sequences, and the computer keyboard shortcuts to control different algorithmic functions on effects, buffer folders, and mainly playback speeds acting globally on all the events with glissando; 2) at the bottom left and at the top right, two Lemur input devices to select from among hundreds of sequences and parameter controls for future events; 3) at the top left an Akai APC mini to control the montage and playback of eight tracks; and 4) at the bottom right, the Sensel Morph to control the playback speeds of playing events, with different mappings on different tracks.

Figure 2

Figure 3.View of the spatial performance tool at a concert during the Journées d’Informatique Musicale in May 2019.

Figure 3

Figure 4.Four different ways to interact with playback speeds within a sequence of 12 sound events with different onsets and durations. Depending on the action type and interface, playback speeds can converge sharply or with different interpolation times towards a fixed value or be spread randomly within a specific range.

Figure 4

Figure 5.One of the Lemur views showing the controls of the Global view of the computer for each track. While at the top, a preset can be chosen among hundreds of sequences, at the bottom, the main parameters of the sequence, like playback speeds, can be changed for future events.

Figure 5

Figure 6.Alternate Lemur view showing particularly at the bottom a pad to choose amongst dozens of buffer folders.

Lengelé supplementary movie 1

Video Example 1: Parmegiani meets SuperCollider (first improvisation) – 16′10″

Download Lengelé supplementary movie 1(Video)
Video 238 MB

Lengelé supplementary movie 2

Video Example 2: Free parties will survive (fourth improvisation at JIM 2019) – 13′43″

Download Lengelé supplementary movie 2(Video)
Video 84.7 MB

Lengelé supplementary movie 3

Video Example 3: Free parties will survive (first improvisation) – 18′56″

Download Lengelé supplementary movie 3(Video)
Video 319.4 MB