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Making Acoustic Computer Music: The Rumentarium project

Published online by Cambridge University Press:  12 November 2013

Andrea Valle*
Affiliation:
CIRMA/StudiUm – Università degli Studi di Torino, via Sant'Ottavio 20, 10124 Torino, Italy E-mail: andrea.valle@unito.it
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Abstract

The article describes the design, production and usage of the ‘Rumentarium’, a computer-based sound generating system involving physical objects as sound sources. The Rumentarium is a set of handmade resonators, acoustically excited by DC motors, interfaced to the computer by means of various microcontrollers. Following an ecological/anthropological approach, in the Rumentarium discarded materials are used as sound sources. Every instrument is ‘produced while designed’ in an improvisation-like manner, starting from available materials. In this way, hardware is ‘softened’: that is, it can be continuously modified as in software development. Analogously, the onsite setup is very light, so that components can be added or removed on the fly, even while the Rumentarium is at work. Differently from typical computer music, the Rumentarium, while entirely computationally controlled, is an acoustic sound generator. On one hand, the Rumentarium can be played like an instrument in conjunction with a MIDI controller, for use in live musical performance. On the other side, it can be driven by algorithmic strategies. In this way, the Rumentarium can be configured also as a sound installation, in a standalone mode. Some artistic works are discussed while introducing the various control modalities that have been specifically developed for the Rumentarium.

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Type
Articles
Copyright
Copyright © Cambridge University Press 2013 
Figure 0

Figure 1 Minimal example: a cymbal and the vibrating mechanism from a mobile phone.

Figure 1

Figure 2 A pitched section: toy lamellophones and bells mounted onto Lego structures (Centro Stabile di Cultura, San Vito di Leguzzano, photo courtesy Gabriele Grotto).

Figure 2

Figure 3 Rumentarium installed at Share Festival 2009, Turin (courtesy Silvio Lucchini).

Figure 3

Figure 4 Hardware/software structure of the Rumentarium.

Figure 4

Figure 5 SottoCopernico, a graphic score for Rumentarium.

Figure 5

Figure 6 A screenshot from the software that performs a graphic score.

Figure 6

Figure 7 Braille mapping: from keyboard to Rumentarium unit.

Figure 7

Figure 8 La terra guasta installed in Palermo, Live iXem 2009 (courtesy Ester Lo Coco).

Figure 8

Figure 9 Live performing with bassanjola and Rumentarium (Centro Stabile di Cultura, San Vito di Leguzzano, courtesy Gabriele Grotto).

Figure 9

Figure 10 Diagram of the Rumentario autoedule installation.