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THE IMPACT OF COGNITIVE COMPLEXITY ON FEEDBACK EFFICACY DURING ONLINE VERSUS FACE-TO-FACE INTERACTIVE TASKS

Published online by Cambridge University Press:  23 August 2013

Melissa Baralt*
Affiliation:
Florida International University
*
*Correspondence concerning this article should be addressed to Melissa Baralt, Department of Modern Languages, Florida International University, Modesto A. Maidique Campus, Deuxième Maison (DM) 499, Miami, FL 33199. E-mail: mbaralt@fiu.edu
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Abstract

Informed by the cognition hypothesis (Robinson, 2011), recent studies indicate that more cognitively complex tasks can result in better incorporation of feedback during interaction and, as a consequence, more learning. It is not known, however, how task complexity and feedback work together in computerized environments. The present study addressed this gap by investigating how cognitive complexity in face-to-face (FTF) versus computer-mediated communication (CMC) environments mediates the efficacy of recasts in promoting second language development. Eighty-four adult learners of Spanish as a foreign language at a mid-Atlantic university were randomly assigned to a control group or one of four experimental groups. The experimental groups engaged in one-on-one interaction and received recasts on the Spanish past subjunctive but differed according to (a) whether or not they had to reflect on another person’s intentional reasons during the task and (b) whether they interacted in FTF or CMC environments. Learning was measured with two production tasks and a multiple-choice receptive test in a Pretest-Posttest 1-Posttest 2 design. Results revealed that in the FTF mode, performing the cognitively complex task while receiving recasts led to the most learning. In the CMC mode, the cognitively complex task + recasts was not effective. Instead, the cognitively simple task led to the most development in CMC. The study also found that judgments of time on task were the only independent measure of cognitive complexity that held across mode.

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Copyright © Cambridge University Press 2013 
Figure 0

Figure 1. An example of the L1 story and corresponding comic card in the −intentional reasoning task.

Figure 1

Figure 2. An example of the L1 story and corresponding comic card in the +intentional reasoning task.

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Table 1. Mean number of recasts provided during treatments per group

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Table 2. Descriptive data for pretests and posttests

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Figure 3. Pre-to-post development on the FTF production task.

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Figure 4. Pre-to-post development on the CMC production task.

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Figure 5. Pre-to-post development on the multiple-choice receptive test.

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Table 3. Descriptive statistics for tailored versus nontailored assessment items

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Table 4. Perceived task difficulty according to group as measured by the questionnaire

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Table 5. Time judgments (in minutes) of guess time compared to real time