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Knowledge-augmented embodied exploration for robotic grasping in constrained environments

Published online by Cambridge University Press:  20 July 2026

Jin Liu*
Affiliation:
The School of Computer Science and Technology/School of Artificial Intelligence, China University of Mining and Technology, China
Kai Sun
Affiliation:
The School of Computer Science and Technology/School of Artificial Intelligence, China University of Mining and Technology, China
Leibing Xiao
Affiliation:
Qilu Software College, Shandong University, China
Chaoqun Wang
Affiliation:
The School of Control Science and Engineering, Shandong University, China
*
Corresponding author: Jin Liu; Email: sakerliujin@163.com
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Abstract

It has always been expected that robots can actively manipulate complex environments to fulfill human requirements. This process typically necessitates that the robot be equipped with the ability for embodied exploration and manipulation. To achieve this goal, in this paper, we propose to incorporate multi-source knowledge to enhance the ability of robotic embodied exploration and manipulation. Specifically, to eliminate the inherent biases in decision-making of large language models (LLMs), we introduce a multi-source knowledge fusion module to generate more reasonable exploration sequences. Notably, grasping detection plays a critical role in the process of robot manipulation. To achieve a better balance between the accuracy and efficiency of the grasping detection network, we design a two-branch feature fusion module with residual blocks to improve network performance. Conditioned on the aforementioned innovations, the robot is capable of actively exploring and manipulating in constrained environments to meet human requirements. Extensive experiments are conducted in both simulation and real-world environments. The results demonstrate the effectiveness and efficiency of our proposed framework.

Information

Type
Research Article
Copyright
© The Author(s), 2026. Published by Cambridge University Press
Figure 0

Figure 1. Figure 1 long description.Overview of the embodied exploration and manipulation task. This task necessitates that the robot should fully utilize its decision-making and manipulation abilities to retrieve the object required by the human.

Figure 1

Figure 2. An overview of the proposed embodied exploration and manipulation framework, mainly consisting of three modules. One module exploits decision-making for the exploration with multi-source knowledge and LLMs. Another module concentrates on improving the accuracy and efficiency of the grasping detection network. The remaining module is responsible for executing the grasping actions.

Figure 2

Figure 3. The architecture of the embodied exploration module. The target object is the strawberry, which is not visible in the current scene.

Figure 3

Figure 4. Figure 4 long description.The architecture of the robotic grasping detection module.

Figure 4

Figure 5. (a) Simulation experiment setup. (b) Real-world experiment setup.

Figure 5

Table I. Results of the embodied exploration in the simulation environment.

Figure 6

Table II. Results of the embodied exploration in the real-world environment.

Figure 7

Table III. Performance of grasping detection network on Cornell dataset.

Figure 8

Figure 6. Comparison of qualitative results on single objects.

Figure 9

Figure 7. Figure 7 long description.Qualitative results on multiple objects.

Figure 10

Table IV. Performance of the whole framework. EX denotes the embodied exploration.

Figure 11

Figure 8. Screenshots of robotic exploration and manipulation experiments within a refrigerator environment.