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11 - Fixed- and floating-point numbers

from Part III - Arithmetic circuits

Published online by Cambridge University Press:  01 February 2019

William J. Dally
Affiliation:
Stanford University, California
R. Curtis Harting
Affiliation:
Google Inc., New York
Tor M. Aamodt
Affiliation:
University of British Columbia, Vancouver
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Summary

In Chapter 10 we introduced the basics of computer arithmetic: adding, subtracting, multiplying, and dividing binary integers. In this chapter we continue our exploration of computer arithmetic by looking at number representation in more detail. Often integers do not suffice for our needs. For example, suppose we wish to represent a pressure that varies between 0 (vacuum) and 0.9 atmospheres with an error of at most 0.001 atmospheres. Integers don't help us much when we need to distinguish 0.899 from 0.9. For this task we will introduce the notion of a binary point (similar to a decimal point) and use fixed-point binary numbers.

In some cases, we need to represent data with a very large dynamic range. For example, suppose we need to represent time intervals ranging from 1 ps (10−12 s) to one century (about 3 × 109 s) with an accuracy of 1%. To span this range with a fixed-point number would require 72 bits. However, if we use a floating-point number – in which we allow the position of the binary point to vary – we can get by with 13 bits: six bits to represent the number and seven bits to encode the position of the binary point.

REPRESENTATION ERROR: ACCURACY, PRECISION, AND RESOLUTION

With digital electronics, we represent a number, x, as a string of bits, b. Many different number Systems are used in digital systems. A number system can be thought of as two functions R and V. The representation function R maps a number x from some set of numbers (e.g., real numbers, integers, etc.) into a bit string b: b = R(x). The value function V returns the number (from the same set) represented by a particular bit string: y = V(b).

Consider mapping to and from the set of real numbers in some range. Because there are more possible real numbers than there are bit strings of a given length, many real numbers necessarily map to the same bit string. Thus, if we map a real number to a bit string with R and then back with V we will almost always get a slightly different real number than we started with. That is, if we compute y = V(R(x)) then y and x will differ.

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