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Why No One Has Implemented the Turing Test: Identifying Turing’s Design and Putting it into Practice

Published online by Cambridge University Press:  14 October 2026

Diane Proudfoot*
Affiliation:
Philosophy, University of Canterbury , Christchurch, New Zealand
Sharon Temtsin
Affiliation:
Computer Science and Software Engineering, University of Canterbury, Christchurch, New Zealand
Christoph Bartneck
Affiliation:
Computer Science and Software Engineering, University of Canterbury, Christchurch, New Zealand
*
Corresponding author: Diane Proudfoot; Email: diane.proudfoot@canterbury.ac.nz
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Abstract

In October 1950, Alan Turing proposed that a machine’s success in an imitation game provides a criterion for thinking. Turing’s test became one of the philosophical foundations of AI, but three-quarters of a century later, it is widely claimed that generative AI models pass the test, rendering it obsolete. Our aim here is to establish definitively Turing’s conceptual design for his game. We argue that influential interpretations of Turing’s design are mistaken, with the consequence that his test has not been passed. We also present the results of carrying out, for the first time, Turing’s experiment as he proposed it.

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Article
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted re-use, distribution and reproduction, provided the original article is properly cited.
Copyright
© The Author(s), 2026. Published by Cambridge University Press on behalf of Philosophy of Science Association