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“Big data” needs an analysis of decision processes

Published online by Cambridge University Press:  26 February 2014

Pantelis P. Analytis
Affiliation:
Adaptive Behavior and Cognition, Max Planck Institute for Human Development, 14195 Berlin, Germany. analytis@mpib-berlin.mpg.de moussaid@mpib-berlin.mpg.de kaemmer@mpib-berlin.mpg.de gigerenzer@mpib-berlin.mpg.de http://www.mehdimoussaid.com/
Mehdi Moussaïd
Affiliation:
Adaptive Behavior and Cognition, Max Planck Institute for Human Development, 14195 Berlin, Germany. analytis@mpib-berlin.mpg.de moussaid@mpib-berlin.mpg.de kaemmer@mpib-berlin.mpg.de gigerenzer@mpib-berlin.mpg.de http://www.mehdimoussaid.com/
Florian Artinger
Affiliation:
Behavioural Science Group, Warwick Business School, The University of Warwick, Coventry CV4 7AL, United Kingdom. florian.artinger@wbs.ac.uk
Juliane E. Kämmer
Affiliation:
Adaptive Behavior and Cognition, Max Planck Institute for Human Development, 14195 Berlin, Germany. analytis@mpib-berlin.mpg.de moussaid@mpib-berlin.mpg.de kaemmer@mpib-berlin.mpg.de gigerenzer@mpib-berlin.mpg.de http://www.mehdimoussaid.com/
Gerd Gigerenzer
Affiliation:
Adaptive Behavior and Cognition, Max Planck Institute for Human Development, 14195 Berlin, Germany. analytis@mpib-berlin.mpg.de moussaid@mpib-berlin.mpg.de kaemmer@mpib-berlin.mpg.de gigerenzer@mpib-berlin.mpg.de http://www.mehdimoussaid.com/

Abstract

We demonstrate by means of a simulation that the conceptual map presented by Bentley et al. is incomplete without taking into account people's decision processes. Within the same environment, two decision processes can generate strikingly different collective behavior; in two environments that fundamentally differ in transparency, a single process gives rise to virtually identical behavior.

Information

Type
Open Peer Commentary
Copyright
Copyright © Cambridge University Press 2014 
Figure 0

Figure 1. The popularity distributions do not simply depend on Bentley et al.’s distinction between low- and high-transparency environments but also on the decision processes (heuristics). Within the same environmental structure (rows), the distributions change with the decision processes. When the same process (heuristic) is applied to different environments (columns), the result can be the same distribution. The outside graphs show the distribution of items’ popularity at the end of the simulation. The popularity of an item is measured as the fraction of agents who have chosen that item. The inner graphs show the popularity reached by each of the 100 items separately, which are ordered according to their quality, from low quality (left) to high quality (right).